Made by _idom_. Its authors own it and answer for it. Not made or endorsed by the Horizon project. Mod policy
The outer layer of every player’s skin drawn as real 3D pixels: hat, jacket, sleeves and pants follow the head, arms and legs exactly as the game moves them. Works for everyone you can see, with downloaded, launcher and default skins, classic and slim arms and HD skins, respects Skin Customization, and switches to the flat layer further away. Client side only.
A native mod is Rust code that the launcher compiles into a game of its own, the Native mods instance. It is not sandboxed: it can do anything you can on this computer. The launcher builds it only after a warning that names it, and a reviewer read its source before it was listed. Read the source yourself before you build it. How native mods work
1.0.12026-11-04 · for Minecraft 26.3 · made on Horizon 2944480
Initial Release.