Native mod by Nirokx
Load schematics in every common format, see them as ghost blocks in the world, check what is missing, paste them and save areas.
No ratings yet0 downloadsVersion 1.0.0MIT
Made by Nirokx. Its authors own it and answer for it. Not made or endorsed by the Horizon project. Mod policy
Schematics for Horizon.
Reads .litematic, .schem (Sponge versions 1 to 3), .schematic (numeric ids of 1.12 and before), .nbt, .mcstructure (Bedrock, translated on a best-effort basis) and .bp. Put files in schematics/ in the game folder.
.litematic, .schem or .nbt.What it does and doesn't do: it reads the game's world, block models and player, and draws over the world, the HUD and its own screen. It reads and writes schematic files in schematics/ and its settings and placements in horizon-mods/.horizon-mod-data/schematics/. It opens no network connections. Pasting in single player runs on the world's own server; on a server it sends /setblock and /summon commands, which need permission there.
Written from scratch for Horizon. Pinned to Horizon c9d474d, because it reads the game's block models, atlas and world, and the single player server's levels.
A native mod is Rust code that the launcher compiles into a game of its own, the Native mods instance. It is not sandboxed: it can do anything you can on this computer. The launcher builds it only after a warning that names it, and a reviewer read its source before it was listed. Read the source yourself before you build it. How native mods work
1.0.02026-11-05 · for Minecraft 26.3 · made on Horizon c9d474d
First release for Horizon 26.3 (Nightly c9d474d).