Made by AyanoKaito. Its authors own it and answer for it. Not made or endorsed by the Horizon project. Mod policy
Jump onto fences, walls and closed fence gates from a standstill, stand on top, and step off either side.
For the player only, supported barriers collide like a one-block-high block instead of one and a half. Your jump is not stronger: a 1.5-block ledge stays out of reach and low ceilings still block you. On top of a barrier you stand half a block lower than on a full post. Animals, mobs, open gates and all other blocks keep their normal collision.
Supported: vanilla blocks whose IDs end in _fence, _wall or _fence_gate (gates only while closed).
The host's server checks movement with the same barrier shape, so the mod works in single-player and on LAN games hosted with it. Every player needs the mod. Joining a world or server without it, and dedicated servers, are not supported.
For Minecraft 26.3. Each version is built and gameplay-tested on one exact Horizon Nightly; the launcher warns when a newer Nightly breaks it. Tested revisions and results: Validation.
This is a native mod: install only if you trust its source and accept the launcher's native-code warning.
A native mod is Rust code that the launcher compiles into a game of its own, the Native mods instance. It is not sandboxed: it can do anything you can on this computer. The launcher builds it only after a warning that names it, and a reviewer read its source before it was listed. Read the source yourself before you build it. How native mods work
1.0.02026-11-08 · for Minecraft 26.3 · made on Horizon 2ebf00a
First public release: jump onto fences, walls and closed fence gates from a standstill, stand on top and step off. Player-only collision; animals and jump strength unchanged. Validated in single-player and for LAN host and guest on Horizon Nightly 2026-11-07 (2ebf00a).